![]() At OTOY we’ve built a big piece of that vision in OctaneRender, a Hollywood-grade render engine that captures light in code for unparalleled scene quality. Since I was a kid, I’ve been focused on realizing a fully functioning Metaverse, a living version of the Holodeck: a virtual world that looks like our own, but one that we can fully customize to our creative or utilitarian desires. But I’ve actually been dreaming of this moment even longer. We’re excited to debut the commercial release of OctaneRender for Unity! This integration marks an important milestone for OTOY, the company I co-founded nine years ago.
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